Learning by Playing: Student Strategies and Struggles in a Visualization Literacy Game

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This publication doesn't include Institute of Computer Science. It includes Faculty of Informatics. Official publication website can be found on muni.cz.
Authors

KEJSTOVÁ Magdalena KRIGLSTEIN Simone

Year of publication 2025
Type Article in Proceedings
Conference VINCI '25: Proceedings of the 18th International Symposium on Visual Information Communication and Interaction
MU Faculty or unit

Faculty of Informatics

Citation
Keywords visualization literacy, educational game, data interpretation
Attached files
Description Students often struggle to interpret data visualizations, yet these skills are increasingly important nowadays. This paper explores how high school students interact with an educational game designed to teach data visualization skills. Eighteen students (ages 13–17) played through four levels focused on different data visualization types: line chart, area chart, stacked area chart, and stream graph. By analyzing detailed gameplay logs and observational notes, we found that students performed well on familiar charts but struggled more with complex ones. The results highlight the value of clear feedback, gradual difficulty, and motivational features in helping students better understand visual data.
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